I spent four or five hours with RIFT today, trying it out during their Beta.
Why is it that every MMO must be a copy of World of Warcraft? I don't understand. There are other ways to run an MMO. EVE proves it every day. And yet, every MMO seems to be dual factions with three or four races, as fighters, clerics, mages, and thieves, on shard-based servers focused on ever-expanding content- and raid-driven PvE.
Needless to say, I won't be subscribing. ;-)