It's less about the fit -- although the fit is hysterically bad -- and more about the pilot, Stokar, who is justifiably famous in New Eden for being both insane and an enormous tool. It goes to prove that some 2004 players aren't elite PvPers. Some of them have, in the immortal words of Kaylee Frye, looked into the enormous black of space and "went all higgledy."
In the Firefly universe, the insane people are Reavers. They are the scariest people in space, murdering, raping, and eating all who they find in their path. Hopefully in that order, natch.
Still, a few things about this ship jump out at me as things people might think are a good idea, even if they are not insane, so let's cover them real quick:
- Mixing short- and long-range weapons is always, always a bad idea. If you are doing this, your fit is bad and you are a bad person.
- Note well that this is a Raven Navy Issue. This ship is neither CPU-constrained nor power grid-constrained. As a result, both the Co-Processor and Reactor Control System are completely unnecessary. You should try to avoid "fitting modules" whenever you can, but if you do fit the things, please make sure that they're even close to necessary.
- If you have an empty slot on your ship when you undock, it had better be because you are warping that ship directly to the sun so that you can try to fly into it.
- Look up the Powergrid Subrotuine Maximizer when you have a spare moment in-game. Contemplate why you would ever want to fit this rig on any ship... ever. Contemplate why you would ever buy, much less fit, a Tech2 version of this rig. Oh, that's right: you'd do it because you were insane.
EDIT (13/Sep/2011): Small misstatement in this blog entry. Empty high slots are acceptable. Any other empty slot is not. If nothing else, fit nano and a Cap Recharger.