Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
You can follow along, if you want...

Wednesday, January 25, 2012

Fit of the Week: Throwback Armageddon

This week's Fit of the Week is one of my favorite PvP ships to fly:

[Armageddon, Throwback]
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Coreli C-Type Adaptive Nano Plating
Coreli C-Type Adaptive Nano Plating
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I

Quad LiF Fueled I Booster Rockets
Conjunctive Radar ECCM Scanning Array I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 400

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Large 'Arup' I Remote Bulwark Reconstruction

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I

Berserker II x5


Ripard is my combat main, of course, but I have couple of combat alts as well.  While Ripard focuses on "battleships and below", one of my alts focuses on "battleships and above" (though there's a small bit of overlap).  I got this alt into big yellow ships early, and he's never looked back.  And while this alt isn't good for much else, when I'm flying him in an Amarr battleship, there are few better in the role.  As an example, in an attack on a POS last year, this alt out-damaged every other member of the fleet not in a capital ship... and out-damaged most of the other battleship pilots by a factor of two or more.  It really speaks to the abilities of an ultra-specialized character compared to a more generalized one when what you're doing favors the specialized pilot.

When I'm not flying a fast-and-furious Minmatar ship, my second-favorite is a nearly-as-furious Armageddon.  Subtle, this ship is not.

Let's get the bad out of the way first: as written, this is a high SP ship.  You will need perfect fitting skills to make this fit work.  As I've started saying in the FOTW epilogue, feel free to down-shift this ship based on your individual skills.

Still, if you can sit in and fly this ship as written, you will find an absolute PvP monster.  A triple Heat Sink Geddon with a good pilot aboard can produce 850 DPS with the guns on this ship alone.  The drones add nearly another 300 DPS, allowing this boat to easily pump around 1100 DPS out to the edge of point range, or 900+ to the edge of drone control range.  A Geddon with a good pilot aboard is arguably the cheapest, most effective DPS platform in New Eden.  If you're not scared of this boat, you should be.

The downside is the tank.  It's not bad, as such, but it's not that great in terms of resists, with only 60% resistance to explosive damage and not much better to other types of damage.  It does have a really nice buffer, with nearly 30,000 armor HP.  So you won't go down fast... but you'll be hard to rep without increased resists.  If you want to emphasize buffer, you can drop the remote rep and trade a Heat Sink for a third plate.  I find this version is too slow.  If you want to increase resists instead, another option is to trade a Heat Sink for an EANM, which you can make work in a variety of ways.  The most common is to downshift the Damage Control to a meta unit or sacrifice the ECCM for a Sensor Booster.

Still, by taking either of these options, you sacrifice more than 100 DPS and will probably fall below that magical "1000 DPS" mark.  ;-)  As I often say, you pays your money and you take your chances.  Most FCs are going to assume that the Geddons in the fleet are fit to murder things with fire, with personal survival as a secondary characteristic, and highly dependent on how fast the Geddons can perform the aforementioned murder.  That's the reason for the heavy drones instead of something more subtle, by the way.  Again, most FCs are going to assume that if you bring a Geddon, you intend to bring the pain.

If you do die, the really nice thing about the Geddon is how relatively cheap it is.  The hull will only run you about 50 million and insurance is very inexpensive since the Geddon is a tier 1 battleship.  The guns are probably the most expensive part of the fit, with the dual C-Type ANPs running a close second.(1)  Don't skimp with tech 2 ANPs... your resists are already bad enough.

Why do I call this ship a throwback?  Well, first, there's the lack of subtlety.  Fleets these days tend to do a lot of razzle-dazzle with utility e-war in either ship or drone form.  This Geddon doesn't even have a point.  If you're hoping for this ship to point something, you're doing it wrong.  ;-)  It resists enemy e-war with ECCM, pumps cap into its system with a booster, and converts that cap into fire.  It's a primitive.  The second reason is the remote repper.  "Remote rep BS" fleets used to be a hallmark of New Eden combat, with two adversaries coming together to slug it out, subtlety be damned.  This fitting harkens back to that prior era.

In the modern EVE battlefield, this isn't a ship that you'll pull out very often.  It's too specialized, and vulnerable to half a dozen counters, from AHACs to nano to hot-drops.  But damn if this ship isn't fun when you can pull it out.

Fly brutal.  :-)


(1) As I write this, Mega Pulse Lasers are 3.65 million each, and C-Type ANPs can be had for 13 million ISK if you're patient.

All Fits of the Week are intended as general guidelines only.  You may not have the skills needed for this exact fit.  If you do not, feel free to adjust the fit to suit to meet your skills, including using meta 3 guns and "best named" defenses and e-war.  Ships can also be adjusted to use faction or dead-space modules depending on the budget of the pilot flying it.  Each FOTW is intended as a general guide to introduce you to concepts that will help you fit and to fly that particular type of ship more aggressively and well.

4 comments:

  1. Wouldn't the rigs be the most expensive part by a long shot? Or do you go along after the fight and salvage all the dead geddons to make them ;)

    ReplyDelete
    Replies
    1. The rigs are definitely a major component, though most rigs are sold at or near cost these days. Some are even sold below cost, because after all, salvage is "free".

      You're right, though: at this moment in time, the three trimarks are running about 36 million or so, making them slightly more expensive than the guns.

      Delete
    2. Salvage is free? Thank god for fools, but boy does that make me want to rant about opportunity cost.

      Delete
  2. God, I love a geddon... But the geddon I truly miss is the pre-rig geddon, the melt your face 7 heat sink 2 sebo and long point geddon that pumped out 1200 point wrecking shots out of each of it's 7 tech 2 large guns that fired every 1.5 - 2 seconds. Back before the stacking nerf. The all or nothing gank geddon, a fleet of those was truly a scary site to see when you jumped into 0.0 and they were camping a gate. But I digress... I love the geddon...

    Zandramus

    ReplyDelete

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