Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
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Friday, March 9, 2012

Kill of the Week: Forever alone

I wanted to pick something from C-J.  That was certainly the most important thing that went down in New Eden this week, after all.  Still, after reviewing the battle report, nothing really jumps up and yells at me.  Both sides did a terrific job in that fight.  But with Red Alliance forfeiting the system before the fight even started, nothing was particularly at stake.  At best, I might note with interest that PL has upped their version of Alpha fleet from a big pile of Ishtars with Tech 2 sentries to a big pile of Tengus to a big pile of carriers with Tech 2 sentries.  EVE inflation is hard at work.

The best battle report that I've seen so far is this one written by Shadoo on kugu and reproduced with comments from Raivi on FHC.  It lays out what went down, professionally and with a minimum of fluff.  I think it's pretty easy to follow and understand even if you're not a sov vet.(1)  The "SlowCats" in question are the T2 sentry-focused carriers.

So, not finding anything in C-J that struck my fancy, let's go with a somewhat related kill:
http://eve-kill.net/?a=kill_detail&kll_id=12656960

The system in question is a random system one jump away from one of Against ALL Authorities's invasion staging systems, 77S8-E in Detroid.  Apparently lacking anything better to do and not feeling like ship spinning or ratting, this pilot decided to get himself a kill-mail.  And so he took on the system's Territorial Claim Unit.  By himself.  Hee!

The system would have had to have been SBU'ed first, on three of the gates, to make the TCU vulnerable.  Once that's done, it's typical to bring in a large fleet of sub-caps or a small fleet of supers to take down a TCU.  They're annoying, high EHP targets, and typically a fleet assembled to take out one TCU is tasked to take out three or four of them in a row over the course of a few hours.  Structure shoots really are the worst thing in EVE.  It's grinding work, with no real rewards, little sense of purpose, and the constant threat of a hot-drop or getting your fleet bombed flat.

So every pilot in -A- probably thanked this guy for one fewer TCU to grind.  ;-)  If my calculations are accurate, this guy would have had to start shooting this TCU right after downtime and it took him more than two hours to wear it down with unbreakable T1 Multifreq crystals.

It's a quite amusing little kill!  I'm afraid I laughed when I first saw it.  Congrats to maycat on your persistence.  ;-)


(1) Side note: the entire BR makes me even less interested in ever going back to sov warfare, though.  Everyone involved are just cogs in various great machines, and the closest thing to individual effort noted is a congratulations to a cyno pilot for not immediately dying.  Death was due to random lightning falling from the sky and pilot skill was irrelevant.  And as I've already noted, very little was at stake.  The station was handed off to new masters a few hours after it was taken.

4 comments:

  1. "Everyone involved are just cogs in various great machines, and the closest thing to individual effort noted is a congratulations to a cyno pilot for not immediately dying. Death was due to random lightning falling from the sky and pilot skill was irrelevant."

    ^^ This. I Was There, in my lil Taranis, watching one of the outgates while local was climbing. Apparently TiDi takes a few mins to kick in properly, so while orbiting the gate I started getting damage notifications, nothing was showing on my overview though, and my shield and armor bars weren't moving.... went to go to gate and jump thru, nothing happened at all.
    A lil while later shield armor and hull all disappeared at once, and I was sitting in my pod. Yay.

    First and probably last "OMG WOW major 2000 ppl fleet battle fapfapfap" experience for me.
    "Big fleet" of say 250 vs 250, ok. But thousands? Nah, pass.
    Seriously, though, small gang looks to be where its at. :-)

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    Replies
    1. The problem is: Large-scale PvP is what CCP considers the unique selling point of EvE.

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  2. it is honestly eve's biggest selling point, I won't say its what keeps most people here but it is one of the big things that brings new people in.

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  3. "Everyone involved are just cogs in various great machines, and the closest thing to individual effort noted is a congratulations to a cyno pilot for not immediately dying."

    Don't diss a cog. Even the greatest of machines can come to a sudden, screeching halt with complete collapse if a cog fails. Many folks on airplanes and spaceships, or just random dude using a computer, have the unfortunate first hand experience just what happens when something tiny fails.

    The failure is that Eve isn't intricate and organized enough to be a machine, and instead is made of amorphous redundant materials.

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