there is a 122 page WHINE thread on the Eve forums that might explain why they are nerfing the resists. The gankers are going wild about not being able to gank in easy mode:Honorable mention to this one from KA:
I think it is a sad state of affairs that the hottest topic in Eve is about the two professions that were once beneath contempt to serious Eve players.
Having not been around long enough to see large-scale changes to the fundamental structure of an existing ship...I think this is a fun pair of comments to address at some length. It reminds me of an exchange from Star Trek: Deep Space Nine that always makes me laugh when I hear it. One character says, "Someone once said that a successful compromise is one that nobody is happy with." The response: "By that measure, this compromise is extremely successful."(1) Here too, what we have is a compromise that nobody is happy with, not even CCP most likely. Let's look at each aspect in turn, starting with KA's comment since it's the easiest.
"All of those Hulk pilots fitting tech 2 cargo rigs are going to be unhappy."
...what is the end result?
"Tough shit, pilot. HTFU" and they eat the cost of the those now-useless rigs, or will CCP provide some sort of compensation?
Will CCP be providing anything at all for you players that cargo fit your Hulks and Macks? No. Matter of fact, they won't even mention it. You'll be eating the cost of them, at the cost of some 150 million ISK for those of you that went for the T2 rigs. When the Oneiros buff hit, I was extremely happy with it, even though I had to eat the cost of a Tech 2 Ancillary Current Router on one of my Onis. The previous iteration had a serious grid deficiency. When the buff hit, that deficiency disappeared and the only good response was to rerig my ship. Similarly, when carriers lost their large cargo holds a few years back, hundreds of players had to destroy billions of ISK in cargo rigs.
That's just how CCP rolls, yo. "Tough shit, pilot, HTFU" indeed. Next item.
I'm sorry, but suicide gankers are spoiled rotten. Destroyers got a massive buff and for a good long while there, you could gank Retrievers one or even two at a time with a single Catalyst if the miners were dumb enough. Hulkageddon V was the glory days of this. But now the drug these guys get off on is not going to be quite as potent any longer. Like a long-term addict needing a fix, they're going to have spend a lot more money to get the same high. I'm sorry, but I just don't have a lot of sympathy. Using a ship that only costs a few million ISK to destroy a ship worth some 200 million ISK in high-sec is over-powered, it always was, and CCP is fixing it.
For those of you using suicide-ganking as a career, you'll have to be smarter about it. I assure you there are still miners out there that will use dead-space small shield boosters and ridiculously over-priced meta Mining Laser Upgrades at the advice of an out-of-date, badly written mining guide.(2) And if you can't find miners using too-shiny mods, there are certainly Tengus that are. You'll just have to adapt and evolve, just like the rest of us. And for you Goon types that don't care about money and only do it for the tears, this doesn't change anything at all, right? You'll just up-ship to Tornados and glory in the beauty of explosions regardless of cost, so I don't have to worry about you.~
Again, "Tough shit, pilot, HTFU". The irony that they can't handle this message isn't lost on me, I assure you.
But the miners whining that the Hulk should be good at everything is almost as bad, honestly. The same message applies to them.
CCP is already taking a little bit of pity on miners, after all. If you look at it logically, the Hulk should be the ship with the biggest capacity and the Mackinaw should be the ship with the largest yield. The Hulk, after all, is physically bigger and should hold more. But miners are so focused on yield above all else that if the Mack had the greatest yield despite the enormous numbers of Hulks already in space, the tears would flow like the Amazon. At least this way to keep making the maximum profit, you can stick with the same ship you've been flying.
There are just going to be other viable choices other than the Hulk too, now. That's breaking a lot of hearts. But can you imagine the tears had the Skiff been given the highest yield and the smallest ore bay?
The threat of a permanent Goon Hulkageddon is only making that worse. After all, the Exhumer with the best tank is the one that pretty much nobody owns. That means that if you want the tanky one, you have to buy or build one, which means enriching the Goon tech monopoly still further... The gankers, meanwhile, are claiming that there's no reason to fly the Skiff since the Mack will have a strong enough tank that it won't be ganked.
The thread in question is up to 126 pages, but don't waste your time.(3) I skimmed it here and there and it's nothing but noise and counter-noise. My favorites are the people claiming that the Mackinaw, or the Hulk, or the Skiff, or the Retriever is now useless. My second favorites are the people who claim that suicide-ganking will end and high-sec mining is now "safe" no matter which ship you choose. My third favorite are those that claim the Hulk isn't for single-player mining any more. They're all equally wrong, of course.
Clearly, ain't nobody happy with this compromise, which means that it'll probably work for the time being. Thanks for the comments, guys! Sorry if I upset you with this one.
(1) I really need to go back and rewatch this show. Best of the Treks, IMO.
(2) Yeah, I went there, but in my own defense: it is badly written, and the editing is worse.
(3) This contribution is kind of fun, though. Yeah, that's what you think it is.