I'm still waiting for the latest Declarations of War pod-cast to be posted; the site for it appears to be down at the moment. During that pod-cast when I was talking to three members of CSM7, Seleene pointed out that one of the reasons that CSM7 seems so much quieter than CSM6 is that they haven't had a crisis to deal with. I can't remember if I laughed or not, but I do remember how I responded: "You will." And then I mentioned the winter expansion and what's shaping up to be a pretty light slate of spaceship features for it. Seleene carefully allowed as how I might have a point.
The first tiny tremor that presages that potential earthquake landed late last week with the release of the first CCP video dev-blog in several months. The meat of it features CCP Unifex announcing that CCP has completed their release planning for the features that will be included in the winter expansion. This is a process that CCP spends much of the month of August on after their staff in Iceland returns from their traditional long summer vacations. It then sets the tone for the development "sprints" that consume the fall.
EVE's winter release date hasn't been announced yet of course, but I suspect it's about 12 or 13 weeks away.
After an amusing prologue followed by a minute of CCP Unifex talking about this process, the meat of the video starts at 2:10:
Unifex talks for about two more minutes. At 1:49 through 1:51, you can see a art developer working on the upcoming ORE mining frigate. There's also another brief glipse of an art developer working on... something else. There's also another brief tease about orbital strikes.
But other than that, the video is DUST, DUST, DUST, and yet more DUST 514 with nary a mention of EVE Online at all. As a matter of fact, the features talked about in this video dev-blog seem carefully chosen to annoy EVE players. There will be the ability to add DUST 514 players to EVE corporations, the ability for DUST mercenaries to change the state of faction warfare, and the addition of DUST 514 players to Local chat in EVE systems.
That last one kind of amuses me. EVE players have been bitching for years that Local should not be one of an EVE fleet's key intelligence tools. But when you jump into a low-sec system this winter and see 5000 people in Local, only a tiny fraction of whom will be in spaceships... I'm pretty sure this isn't what EVE players had in mind. We'll see if CCP decides to implement some kind of filter so that DUST players will be invisible if you so desire.
Now don't get me wrong: I still think DUST 514 is going to be a successful product for CCP, and it has the potential to be ground-breaking. But if you're one of those players from last summer that was demanding "Where's the spaceships?" this might feel like déjà vu all over again.
So, with all that in mind, this week's QOTW:
Exciting times, and I think this autumn is going to be an amazing time for CCP and our players in both EVE and DUST.Exciting times? Is that the same thing as interesting times? ;-)
Hopefully we'll get some more video dev-blogs that fill in some gaps quite soon!