Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
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Saturday, March 23, 2013

Quote of the Week: Dozens of changes

So I'm going to have a little bit of fun with this week's QOTW and take it completely out of context.  The name of the new expansion for EVE Online has been announced.  It's going to be called Odyssey.  There's also a feature website that's up, and it has this gloriously taken-out-of-context quote:
Continued development towards raising accessibility without removing functionality will bring dozens of changes to player-owned starbases...
Hee!  The full quote includes a comma, then "game UI and beyond." but it's much more fun to focus on that first thing said, isn't it?


The expansion itself is interesting to me for other reasons, though.  We've known for a while that CCP Unifex has been fascinated by the Apocrypha expansion for quite some time.  He made this fascination particularly clear in the CSM December Summit Minutes, using it as a benchmark in several discussions, most frequently when the topic of EVE's more successful expansions came up.  Reading the list of features planned for Odyssey, it's very hard for me to think of this expansion as anything other than Unifex's response to Apocrypha.  Check out the feature list.  Pull back just a little bit and you'd be hard pressed to say which of the two expansions the list describes.

New visuals in space?  Check.  New scanner?  Check.  New types of ships?  Check.  New sites to explore?  Check.  New types of loot?  Check.  Aimed in particular at veteran players?  Check.

Does this mean I think Odyssey is a WH expansion?  No, absolutely not.  Quite the opposite, in fact: the features list makes it clear that these new exploration sites will be scattered across space, "from highsec to nullsec".  But the way the expansion is being sold is the same.  Even the visuals of the ad graphics themselves suggest mysterious wormhole-like space.  And I find that extremely interesting.

More to come today.  I'm running a bit behind after the events of yesterday.

P.S. For those of you wondering what types of blog posts would be affected by me winning the CSM8 election?  This type.  ;-)  This post would likely never happen were I under NDA.

22 comments:

  1. In the end, it is all about what they can fit into that. It could be great, it could be meh. Who knows at this point.

    I suspect ring/tech mining to make it, in some fassion. Fits both the exploration theme, as well as the "spacespace" description (silly term, no?).

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  2. "P.S. For those of you wondering what types of blog posts would be affected by me winning the CSM8 election? This type. ;-) This post would likely never happen were I under NDA."

    I don't know why you seem so happy about that. I personally am not looking "happyly" forward to this, to be totally honest :S

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  3. Why in the world would this post never happen if you were under NDA? All you did here is talk about something that was posted publicly. I do this all the time. I wait till CCP drops the news in a public setting, than I run around telling all my friends to check it out. Nothing rule-breaking about that.

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    1. I'm not sure it'd occur to me to write the post since I'd KNOW what the expansion is going to be about. ;-)

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  4. I've never done exportation so this expansion looks a bit weak to me at the moment except for the possible changes to null sec. The ruins on the left in the pic looks quite interesting I admit though

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  5. I think you are imagining too much. Here's what the feature list really says:

    1) Discovery Scanner: tweaks to scan probe UI, probably to make it easier and less confusing for noobs to use

    2) A New SpaceScape: tweaks to the database to redistribute tech moons, reduce NPC loot drops, and add more of same old boring PVE exploration sites

    3) The Little Things: pretty much the whole expansion will consist of "little things", hyped as "big things"

    4) The War Machines: ship rebalancing (aka more database tweaks) continues with the Tier 3 BCs, and BSs

    5) The Storyline Continued: yawn.... more stuff primarily for DUST players

    Yet another "expansion" that isn't. Call it what it really is: a maintenance release.

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    1. lol... I read it this way, too. Hopefully, more details will be released soon, to prove me wrong, but I'm not holding my breath.

      The last three expansions - Crucible, Inferno, Retribution - were indeed ho-hum "maintenance" releases.

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  6. One blurb in particular has a lot of players, admittedly myself included, a tad concerned. Paranoia makes this: "A rebalance of major areas of space from highsec to nullsec include changes in exploration sites, industrial resources, some types of NPC loot and more…" read like THIS: "A rebalance of...highsec...industrial resources..." & is being construed as a possible highsec nerf.

    NOT going that far but I DO hope CCP isn't joining the common current thought process of Death To Carebears, let's herd everyone into low/null; nerfing highsec won't fix null or make those who don't want to go change their minds & go play SOV games.

    Not ready to go stand on the street corner, yelling "The End Is Near!" quite yet, but I'm making some placards just in case.

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    1. Ideally more of a buff to null [except moon goo. Moon goo is fine, maybe a nerf in order (slight nerf)]. Perhaps "SpaceScape" could be construed as sovereignty? It'd be nice to have the revamped as well. Perhaps that's a bit much for one expansion, but it *would* be nice.

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    2. Not to worry. CCP is not interested in "Death to Carebears", since a sizable percentage of their revenue is derived from high-sec carebear players, most of whom would quietly leave the game and take their sub money elsewhere, if forced to play in low/null.

      Contrary to oft-stated incorrect views, not everyone plays EVE for PVP, and CCP is just as greedy to pocket sub money from players who want to PVE, mine, build things, or just roam around without getting shot at.

      Losing these players would force CCP into another round of layoffs, most probably including Unifex and Co., if they were actually stupid enough to pursue such a bonehead agenda.

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    3. Both hisec and null tech moons need changing that's why they are both mentioned.

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    4. FINALLY!!! Says it right on the screen... "Resource Distribution"... Shaking Things UP I can't WAIT!! "Rebalanced Parts of Industry" and the most important one of all... (Drum roll please...) "Relocating Resources"...

      Ahhh... "Relocating Resources"... Now that warms the cockles of my skeevy heart...

      The deluge of tears from Hi and NULL will be totally biblical!!!!! As a wormholer I, of course, hope they don't mess with us much, but if it is to be so that Hi and Null both get revamped away from the Riskless ISK and The Big Blue Dough-nut... then I am ALL for it!!!! =]

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  7. Here are some images from PAX east: http://imgur.com/a/c3oYb.
    Depending on the page, I see the icons for the blood raiders, angel cartel, and guristas pirate faction, a "hacking site structure - large" (small letters, hard to tell), and the symbols for dysprosium, neodymium, promethium, and titanium. Also possibly a new view for scanning that involves hexagons as quadrants, among other interesting tidbits. Let the wild speculation begin!

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  8. Odyssey as in Odysseus coming home,so would that mean we would be going back to Jove perhaps?

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  9. When CCP is using the same phrases as the null sec propaganda machine to describe the changes to high sec vs null sec industry, you know that it is over for high sec industry. Not that it is surprising, since the CCP devs and null sec leadership are for all intents and purposes the same thing.

    High sec industry is about to be crushed, and the null sec leaders already know it.

    I have been dumping any low end mins I owned for weeks now, and am about to start buying DC II's and Nano II's for the impending removal of T2 mfg from high sec.

    I don't how bad the nerf will be for high sec missions, I also expect high sec incursions to avoid the chopping block, at least until better null sec income streams are established. But once null sec has had CCP create more income streams that can be easily taxed by null sec leadership, high sec incursion income will be slaughtered.

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    1. As was stated earlier, if CCP IS incoherently unimaginably STUPID enough to nerfbat high sec PvE/industry into oblivion in a vain attempt to appease/drive players to null, I guess my only solace will be imagining the looks on all of their faces when they realize that the vast majority of us would rather abandon the game than abandon high sec.

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    2. Dinsdale come on... don't be a fool. No way in HELL CCP is going to screw Hisec. The Devs may have been Null players, but the Executives they report to and who define what they can and can't do as regards the game overall are NOT and never were. They are businessmen who have a profitable product and they are not going to allow their employees to screw it up...

      No, hisec will see some changes to keep the game fresh and to, as they have said, Shake Things Up! Which is all to the good for the whole game... but I personally believe they never intended for Null to become placid and peaceful... Null is not suppoed to be safer that Hisec and right now, it is... because of the Riskless ISK from Tech Moons combined with the outside influence of Goons and Redditors etc. etc. at al... Null is supposed to be a permanent warzone... and Goon & Test and Redditors etc., etc. et al have screwed the pooch... and I pray that now is the time CCP puts things right...

      Let us pray... =]

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    3. Actually, Dins, most of the changes are going to smack null sec in the ass.

      CCP execs aren't happy with the current lack of action (ie. war) in null, and Unifex has been tasked with addressing this problem. As stated in comments to other Jester posts, war is good for (CCP's) business, whereas peace and war games are not. We'll probably see some big changes to tech moons and other null sec economics, designed to make large alliances much more problematical and force them to fight, rather than negotiate peace. Super caps are also probably going to become much more expensive and difficult to build, in order to put a stop to the super cap proliferation problem.

      High sec will probably see long-needed changes to fix the T1 module manufacturing problem (ie. the fact that there is almost no reason to build T1 modules anymore). In order for this to work, the demand for T1 modules needs to go up, ie. meta and T2 modules will need to become much more scarce - so, expect NPC drops to change and T2 minerals to become more rare and/or difficult to mine safely.

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  10. I wonder if they are going to bring wormhole space 'terrain' to k-space.

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  11. What Eve needs is another content expansionlike a new Incursion & closure of the Sansha Incursion

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    1. Darth, on that vein I basically agree, except... What e need is a CONTENT expansion for Incarna's avatars and either closure or expansion of the Sansha War...

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    2. I think before we get INCARNA content we need Avatar interactions in baby stops TBH

      I agree with the closure and/or expansion of the Sansha Incursions but keeping of Incursions either way.

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