Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
You can follow along, if you want...

Thursday, March 21, 2013

Travel advisory: Luminaire

I cannot possibly express how awesome I find this:
A friendly message from the GM Team regarding current events in Luminaire
reported by CCP Falcon | 2013-03-21T16:58:24Z

The GM Team would like to make it known that due to events that will be occurring in the system of Luminaire over the weekend, ships or capsules destroyed between downtime on Friday, March 22nd (11:00 UTC on 22/03/2013), and Downtime on Saturday March 23rd (11:00 UTC on 23/03/2013) will not be eligible for reimbursement.

Players who do not wish to be at risk of in game loss due to ongoing hostilities in the Luminaire solar system should be sure to add this system to their autopilot’s avoidance list and ensure they stay well clear of Luminaire over the course of the weekend. Ship or capsule losses between downtime on Friday, March 22nd (11:00 UTC on 22/03/2013), and Downtime on Saturday March 23rd (11:00 UTC on 23/03/2013) will not be eligible for reimbursement due to the ongoing conflict between the Gallente Federation and the Caldari State.
Ho-lee shit.

For those not understanding what this means, Falcon makes it explicit:
CCP Falcon > but lets just say that anyone who comes into luminaire when stuff kicks off, at some point in the future, will be freely attackable, and able to attack anyone.
I seem to remember someone mentioning that having New Eden feel like a galaxy at war would be a good idea...  ;-)  So I'm absolutely thrilled that CCP agrees and they're going to start playing this out.

Read between the lines and I'd say that CONCORD is going to "evacuate the system and leave Luminaire to its fate" this weekend.  Presumably the faction navies will also be way too busy to involve themselves in capsuleer activities.  As a result, it looks like Luminaire (currently a 1.0 system!) is going to effectively be low-sec for about 23.5 hours.

For you DUST 514 players, reliable rumor has it that you're going to be fighting on a map that prominently features the grounded wreckage of a Caldari Leviathan titan.  Again: ho-lee shit!

My only point of bitching on this is that CCP continues to despise those of us that live within 500 miles of the Pacific Ocean.  As far as I can see, this event is going to kick off for me on early Friday morning.  That means that unless I want to take a day off work, I'm going to miss virtually all of the festivities.  Why oh why oh freakin' why could this not have been scheduled for Saturday?  CCP, ask the team doing this to work Saturday and give them the following Monday off!  How hard is this to accomplish?

*cough*  Sorry.  Rant over.  This is a negative, but it's probably a relatively small negative in what should be a big ol' barrel of fun in Gallente space this weekend.  Can't wait to see how it turns out!

44 comments:

  1. Already started moving ships there... nextsteps are to put a JC there & install it as my med clone base

    ReplyDelete
    Replies
    1. You aren't the only one.

      Our alliance is buying up ships, modules and ammo in Essence. We're planning to spend the day there! :)

      Delete
    2. @Anon1841 - us, too. We're also trying to move caps within jump range and put some cynos in Luminaire, so that we can jump them in, if is possible. We've got some folks scouting out wormholes, to get in/out of Luminaire, too (and collapsing the useless ones).

      Delete
  2. +1 on the timing rant. I don't remember a single live-event I was able to be at home for.

    ReplyDelete
  3. Something I don't get, Dust players get a special suit for participation, Eve players get no insurance. Couldn't through out a little something for the space dwellers?

    ReplyDelete
  4. Awesome! Good job grabbing that quote from Falcon, didn't know if they were going to confirm FFA PVP.

    ReplyDelete
  5. Dust side: 'This event will be running on DUST 514 from Thursday, March 21st starting at 18:00 GMT until Monday March 25th 11:00 GMT'

    ReplyDelete
  6. Next question, will bombs, cyno's and bubbles be allowed. My guess is not but I am hoping they will.

    ReplyDelete
    Replies
    1. Yes, yes, and yes. Assuming that the event code hacks don't break anything. So, perhaps a better answer would be maybe, maybe, and maybe.

      Delete
    2. Our corp just dropped off a buttload of stealth bombers and bombs in Luminaire... heh. Just in case.

      Delete
  7. So the titan being destroyed is pre-determined? Lame

    ReplyDelete
    Replies
    1. Yup, it's the one you were pre-determined to recieve in the future... too bad bro... LOL

      Delete
  8. Or, they just have a map prepared for if it does get destroyed.

    ReplyDelete
  9. "As a result, it looks like Luminaire (currently a 1.0 system!) is going to effectively be low-sec for about 23.5 hours."

    No, actually, it will effectively be null-sec, with a few caveats. There will be no penalties for podding and no criminal flags, although you may still be subject to being chased by the Gallente navy if your Gallente faction standing is bad (apparently, this can't be turned off, without breaking things). Concord will not spawn.

    Rumor has it that cyno jammers will not operate, but cynos will work to jump caps and supercaps into Luminaire, assuming any jump-capable systems are within range. Or you can try to sneak them in via WH space. Any caps/supercaps still in Luminaire at the end of the event will be permanently trapped there. This presupposes that certain temp code hacks work correctly, without breaking anything else.

    Gallente and Caldari fleet supercaps will be dropping special event officer mods & implant sets. Trillions of ISK worth of shinies, assuming you can take them down.

    Expect TiDi to be in full effect, although Luminaire is being moved to a standalone node.

    ReplyDelete
    Replies
    1. Not doubting you -- what you say sounds fairly reasonable -- but what is your source for all of this?

      Delete
    2. Tbh I don't think that'll be the case.
      It's rather going to be the case that everyone that enters local will get a suspect flag assigned which won't go away.
      But that's just what I think.

      Delete
    3. Don't know where he got most of it, but Poetic Stanziel claims confirmation from CCP of faction police remaining in effect: http://poeticstanziel.blogspot.com/2013/03/the-battle-for-caldari-prime.html

      Delete
  10. If this event is going to run for a full day, what is your problem, Jester?

    You can join in when you get home from work, and play all night.

    The whole reason that this event is running for a full day is because folks like you were whining about the previous special events only running for a few hours, when you could not play.

    ReplyDelete
  11. So I read this post and all its comments, and jumped over to read the referenced thread, and I still don't know WTF this is all about. Is this some in-game story moving forward? Is it a technical test of some sort? Is it just supposed to be a fun free-for-all?

    I think I get what it is, but why is it?

    ReplyDelete
    Replies
    1. It's an in-game combination role-playing, faction warfare event that is going to cross both into EVE Online and DUST 514. Essentially, a further escalation of the war between the Gallente Federation and the Caldari State. Essentially, an in-game invasion by the Gallente of the Caldari homeworld.

      If you *really* wanted to go meta with it, you could say it was caused by the Caldari Militia losing to the Gallente Militia so spectacularly over the last year or so before things turned around.

      Delete
    2. Anonymous, the correct answer is "all the above, and more" :)

      This is a live event: an RP scenario in the EVE universe guided by the GMs and devs, where actions of players will have an actual impact on the future of the game (story). It is also a technical test of the devs ability to properly switch a hisec system into a nullsec/FFA system (by selectively turning off parts of crime watch, and disabling CONCORD in one system).

      In short: this is going to be freaking awesome, and anyone (hisec care bear or otherwise) who doesn't participate is batshit insane.

      I really hope this works, and I am hoping that regardless of the outcome, CCP will try to do this again.

      Delete
    3. It worked.

      The ti-di was ferocious, but the server didn't crash. After the Titan nuked the CONCORD commander's battleship, CONCORD threw up it's hands, and marked everyone in the system as suspect.

      Then the carnage started.

      Delete
  12. You mean you don't have Eve Online installed on your work computer?! I thought everyone did. Or at least everyone who is me does. Sad times Jester-man.

    ReplyDelete
    Replies
    1. I have my personal laptop with me most days, tethered through my 3G smartphone.

      No unauthorised software on work computers, mostly because my employer is an ISP and any unauthorised software will be used by the MAFIAA as a way to claim that we are responsible for our customers' piracy.

      Jester should look on the bright side: by the time he gets to his gaming computer, all the kinks will have been ironed out of the system!

      Delete
  13. Just imagine all the players that never reads the eve new or forums or never keep track of things in any way that will fall victim to this. Oh gods...the coming whine threads on the e-o forum...my head hurts already :)

    ReplyDelete
  14. All of the Luminaire high-sec POSs will be fair game, as well.... :)

    ReplyDelete
    Replies
    1. No POS in 1.0 systems you noob.

      Delete
    2. OH. MY. GAWD. XDDDDDD

      Delete
    3. oh, know what? 1.0 system... ㅜ.ㅜ

      Delete
    4. POS? In a 1.0 system?

      Delete
    5. 10.0 faction standings are kinda rare.

      Delete
  15. Finally there's a possibility that Luminaire gets saved from the evil provists.

    ReplyDelete
  16. Judging by the time frame they give: "Friday, March 22nd (11:00 UTC on 22/03/2013), and Downtime on Saturday March 23rd (11:00 UTC on 23/03/2013)" - this event is going to go on for full 23 - 23.5 hours, so every time zone will could enjoy it. Or am I missing something?

    ReplyDelete
  17. Need ship replacements? Ammo? Fuck Oursulaert, come to lovely, nearby Bereye for your shopping needs! Everyshore welcomes this influx of cash-laden Nullsec Pirate Scum@

    ReplyDelete
  18. The 1000 capsuleer cap has apparently already been hit. I have a buddy who has the day off today. Yesterday he positioned his clone in system and now he can't even log in.

    ReplyDelete
    Replies
    1. Yep, everyone showed up - few got to play And, if you left Luminaire, you could not get back in. Lame.

      Tuskers run better events than CCP....

      Delete
  19. A fizzle, thanks to the player cap.

    Apparently, TiDi doesn't play well with DUST, so we're back to the old days of exponentially bad server response - delays, hangs and disconnects - as the number of players, esp. DUST players, increases.

    -1 CCP.

    ReplyDelete
  20. Well, that was fun. Waited 20 minutes to log in clone in Luminaire, got disconnected upon undock, and could not log back in. Went to play WoT instead.

    ReplyDelete
  21. The event is already over, talk about lame!

    ReplyDelete
  22. I was there on my Amarr RP alt.

    Got a chance to nuke a Gallente Thorax fleeing the scene with a suspect flag, and got in when CCP raised the limit from 1000 to 2000 players right at 1700 hours.

    I got taken down by a Cynabal while attacking a Galente Federation fleet Moros. I did manage to save my pod in the ti-di confusion.


    I should have stocked up on more PvP Mallers in system, since once you left, server limits made it impossible to get back in.

    ReplyDelete
    Replies
    1. I spent 4 hours yesterday stocking up Luminaire with ships but didn't get a chance to get in until it was all but finished...

      Delete
  23. Took me 4 muther frakking hours of spamming the EnterGame buton to get my Main in. The 1000 CAP sucked ballz & there where tons of pilots in the surrounding systems trying to get in.
    So I was not there for the most part.
    It was the global suspect flag made it a free for all for all those that got there immediately after DT... Yep the USTZers got the shaft here.

    ReplyDelete
    Replies
    1. You missed out on very little. Burn Jita was much more of a high-sec free-for-all player event, with a lot more carnage and fun.

      This was just a weak CCP scripted event, which didn't really go down according to script.

      Reps from pro-Caldari players looked to keep the Titan going much longer than the CCP folks wanted to play, so they dropped in more Gallente dreads to take down the Titan. They also had to re-enable Concord and the faction police, in order to thin down the number of visitors from null, to keep TiDi from making the video stream unwatchable.

      It is pretty laughable how most of the CCP team can't even play their own game, without needing to "cheat".

      All in all... yawn.

      Delete

Note: Only a member of this blog may post a comment.