Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
You can follow along, if you want...

Sunday, May 12, 2013

SCL: Tinker tanks

Well, that was an incredibly busy weekend, in real life, in EVE, in my CSM duties, and in general.  I'm going to do my best to get caught up over the next few days.  What better way to do that then start with today and work backward.  ;-)

The Syndicate Competitive League series three was this weekend, something I forgot to mention in advance.  Due to real life, I missed the first day's matches only to find that the second day's semi-finals and finals comprised many familiar faces: Insurance Fraud, Pandemic Legion, Warlords of the Deep, and The Reputation Cartel.  It's funny how dominant these four teams have become in the EVE eSports meta.  Most of it is having great pilots, of course, but a lot comes down to having great theory-crafters.

There was an interesting discussion late in the day on whether PL has lost most or all of its good theory-crafters, but I think you could expand that to all of EVE.  It's kind of funny how infrequently there is something new under the sun.  Of course it still happens, and with all the new ship classes it should happen more often because the trend has definitely slowed down recently.

And while discussing these philosophical topics and the match just ended, and the match just about to begin, SCL director Namamai kept having a bit of fun by showing off the Mythbuster's kitten-cam all day, hee.

::coughs::  Anyway, some really good fights today!  Unfortunately, a lot of them were centered around "Tinker tanks".  Named after the PL pilot Tinkeng, these are the circular energy-transfering tanks that have become so prevalent in EVE tournament play since the New Eden Open.  Initially very simple, these comps were centered on trios of Vargurs or Golems but are now expanding to lots of different comps.  The classic tinker is becoming a comp centered on a tech3 logistics ship like a Legion or Tengu with a massive self-rep tank powered by cap transfers provided by everyone else in the gang... usually heavily resist-tanked drone boats in the PL iteration.

And today, we saw a ton of it.  Armor tinkers centered on a Legion.  Shield tinkers centered on a Basilisk or Tengu.  Hell, today in an attempt to be humorous after they pushed PL to two losses in the finals, the Warlords of the Deep decided to be all ironical and bring an armor tinker setup themslves only to find that PL brought a shield tinker team.  And for 20 minutes, the SCL was presented with the unfortunate display of two male turtles trying to mate.  Exciting tournament action this was not.  ;-)  Remember, this is coming from a guy that likes watching tactical battles.

Mythbusters kittens?  Or Pandemic Legion forming up on their Basilisk?

CCP Fozzie, again acting as the CCP rep and providing tool and logistics support to the SCL (and reconfirming his heroism by doing so) finally got exasperated with the PL team captain and said that "if you guys go tinker again, I'm gonna delete all your titans."  Hee!  Quote of the week, right there.  CCP Rise was also on hand to provide occasional help and commentary and was also really helpful!

Anyway, thank Heaven, the Warlords of the Deep team was able to overcome the PL tinker menace in the end to win this month's SCL series for first place.  Great job, Warlords!  At one point, they brought a particularly audacious Curse-anchored comp with bombers loaded with Void bombs to break the tinker tank.  It worked fabulously well: you could see the cap chains collapsing when the first Void bomb went off.  Quite fun and effective!

The SCL team continues to get better and better at this tournament thing.  A new innovation this time was to alternate between matches so that you got two teams in the first semi-final best-of-three, then the second two teams in their first best-of-three, then back to the first two teams for their second match, and so on.  It was a really really nifty change to the scheduling process, and really sped things up across the matches.  Nice idea!

SCL continues to happen on the Singularity test server and because the test server has a preliminary Odyssey load on it, that meant that all of the battleship changes, the new faction battleships, and the new faction battle cruisers were in play!  That made for some interesting fights with Hurricane Navy Issues and Megathron Navy Issues being favorite ships, but lots of others making appearances, in particular the new cruise missile power-houses the Typhoon, Raven, and Raven Navy Issue.  Ripard starts cruise missile training in a couple of weeks.  ;-)  It's one of his last weapon systems before he has all of them at T2.

Viewership peaked at a little over 500 this time, no doubt due to the lesser publicity this series received.  If CCP is going to get serious about eSports, events like this are really going to have to get more direct focus from CCP, though to be fair CCP Dolan is also very busy with CSM-related activities.  So I'm a little conflicted there.  ;-)  And as always, the commentary was top-notch with Apathetic Brent, Bacchanalian, Elendar, and Seldarine doing the honors there.  Expect one or more of these guys to be commentating on AT11.

Anyway, all in all a really good day of PvP action, some fun incompetent flying from Duckslayer (who lost The Reputation Cartel an easy win by flying at top speed right out of the edge of the arena) and DHB Wildcat (who couldn't bump anything to save his life today), and a preview of the tactics we can all look forward to seeing at Alliance Tournament XI which is going to be in a couple of months.  And yours truly got to get on the air for a few minutes today and chit-chat about CSM8, which was fun...

Looking forward to SCL series four next month!

9 comments:

  1. I didn't even know it was this weekend. And this Sunday was Mother's Day, at least in the US so probably couldn't have watched much anyway.

    ReplyDelete
  2. Damn I totally forgot that the SCL was this weekend:-( Those guys running it are really doing a great job and I want to show my support. I guess I better add it to my calendar reminder.

    ReplyDelete
  3. Which match was the one with Curse/SBers?

    ReplyDelete
    Replies
    1. First match of the Warlords/PL finals on Sunday.

      Delete
  4. Would love to see these on twitch.

    ReplyDelete
  5. Fairly sure similar setups have been used before the NEO. Agony Unleashed in ATX, for example. http://at.eve-ic.net/10/index.php?view=match&id=119

    ReplyDelete
  6. Tinker is named after Tinker from Dota2, our armor-logistics variant is Meepo from the same game.

    For the Dota players, our tinker teams used to use 2-3 cap transferring battleships with light frigate support, the battleships serving as the fountain for the tinker logi to refresh his energy. However, the cap xfer rules for the SCL dictated that the better teams swapped to cap transferring medium shield ships, and our latest shield tinkers are more like the Meepo than anything.

    As for reflections on the SCL in general, this one went a lot smoother than the previous ones, especially with the alternating schedule which was a very much needed change. I'm still a little miffed that the tinker standoff match got called when it did (PL team would have inevitably won since Hydra had no damage except for a vengeance left while we had both a caracal and a lot of gila drones still operating) but I understand why it was done for the sake of the viewers and commentators so I cant be too mad.

    Good fun all around, hope to see everyone back for the next one!

    ReplyDelete
    Replies
    1. From our perspective a decrease in missile effects and very few drones on the field from either team. It looked to us like both teams were going to be unable to do damage within the next minute or two, and since the match was nearing 20 minutes with both our announcers running out of things to say and viewers getting bored, we called it. In the future, we will have better contingency plans in place to make sure we don't have to do that.

      Delete

Note: Only a member of this blog may post a comment.