But I do want to wrap up my thinking on the ghost site live event that took place in early November. My original piece on this event was one of the most widely-read posts on the blog this year, and was also one of the most commented-upon pieces I wrote this year, garnering hundreds of comments both here and in my Twitter feed, EVE mail, and e-mail. I read every single one even if I didn't respond to very many of them -- what I would have said in response to most was covered in my original post. And opinion on my post was just as sharply divided as the opinion of the event itself was.
But I'm getting slightly ahead of myself so let's back up a bit.
In the aftermath of the event, lots and lots of other people weighed in on it. I was particularly intrigued by this take from a RAZOR player (FC?) in Doril from the "defender's" point of view and this take from Mangala Solaris of the CSM (who FC'ed a fleet that crashed through Doril) on the "attacker's" side. Not too surprisingly, both had a lot of fun with the event -- likely because they represented the most organized responses to it. And since my own take was rather negative I got a number of direct or indirect versions of the question "couldn't you have been more positive about it?"
And that's probably a fair criticism. So real quick, here are some things that I think were positive about this live event:
- The build-up for it was handled really well;
- the idea of splitting it in two in an attempt to prevent null-sec alliances from overwhelming it was a good one in concept; and,
- I did appreciate that theoretically, the outcome of this event was something that would depend on player action.
Yeah. That. ;-)
So yeah, I was mostly unhappy with the event (after being quite happy with the Luminaire one), but it did have its positive aspects. I certainly wasn't as negative about it as, say, Gevlon was. But my original piece, nor any of what's above, didn't address the main point: was it any good?
To my mind, a good EVE live event has to simultaneously address three issues:
- it has to in some way advance the EVE lore;
- it has to be memorable; and,
- it has to be fun for the participants.
Do you feel that way?
After the Incursion expansion dropped, we had a whole series of live events supporting that expansion. One was big enough and important enough that it caused one of the biggest spikes in the PCU count in EVE history. As I've mentioned once before and will probably be mentioning again, in a lot of way's CCP Seagull's vision of capsuleer ownership of space is potentially the biggest change to the lore in EVE's history, far outstripping incursions and the faction wars. In a very real sense, we're all going to be dragged into EVE's lore whether we want to be or not.
This is therefore a big opportunity for the Community team to put together some really fun, memorable live events in support of the next few expansions. I continue to believe in 2013, they went one for two on this effort. Let's hope the score improves in 2014...
(1) Not a fan of it, BTW, but that's a topic for another time. Short version: "Play EVE! Succeed at your efforts! Die anyway!" 8/10 for style, and the visual of the Sentry drones was fantastic, but it's not exactly a game-seller.