Welcome to Jester's Trek.
I'm your host, Jester. I've been an EVE Online player for about six years. One of my four mains is Ripard Teg, pictured at left. Sadly, I've succumbed to "bittervet" disease, but I'm wandering the New Eden landscape (and from time to time, the MMO landscape) in search of a cure.
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Saturday, May 3, 2014

Fanfest day three: Red handed

OK, quick post and follow up to my post earlier today about the "Rouge Wedding" -- I love that, by the way. And don't worry, I'm going to get off DUST and post about a bunch of other things. The Fanfest-related posts are actually stacking up nicely and I'll be very busy over the next 48 hours catching up.

Today during the CCP Presents keynote, CCP Rouge was not scheduled to present. Don't believe me? Look at the "Tale of Four Keynotes" slide that came up during every keynote, including today's. He wasn't on it for the last one. But he did get called forward to present, on the two very important topics I raised in my blog post this morning:
  1. Does Project Legion mean the death of DUST 514 on the PS3?
  2. Will PS3 players be given the option of migrating their characters to the PC version?
Rouge got up on stage and answered both questions clearly and concisely. To the first, he said no. Development of DUST 514 on PS3 will not be halted. To the second, he said yes. PS3 players will get some kind of migration path.

So, the correct things were said. Now CCP has to implement and I'm sure the implementation will be many weeks and months in the making.

In the meantime, let's hope that CCP learns from the ridiculously poor messaging they've had on this topic over the last 24 hours and does it right next time, shall we? My thanks to CCP for stepping up and addressing these concerns!

21 comments:

  1. This is still my feeling about all of this: http://i.imgur.com/ZAy053K.pn

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    1. http://i.imgur.com/ZAy053K.png *

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  2. 2. Will PS3 players be given the option of migrating their characters to the PC version?

    In a keynote, the answer was a resounding yes.

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  3. Hahaha... nothing but spin control.

    CCP has been downsizing their Dust development work over the past year. The game is in pure maintenance mode right now and will stay there until they can turn it off, without violating the Sony contract. They don't even have a real development plan for Dust, except for notes on napkins.

    As for PC development, most of the code won't port easily. And, since Dust was such a resounding failure, they won't be able to get any outside investment to support the PC port. Legion is going to be another WiS, another WoD - yak about it for a few years, as bait for more investors.

    So, sure Dust bunnies... when we port to PC, you'll be able to migrate your characters over... lol. In the meantime, don't forget to buy into our new Valkyrie game....

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    1. Actually, it is more than spin control....

      Someone at CCP received a call from someone at Sony, after the blow back... lol.

      Sony isn't too happy with CCP.

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    2. Watch what they do, not what they say. I really want to thank whoever it was that gave me that bit of advice.

      Since we don't know for sure (yet) I'll avoid going full CT, but I think it's a good bet that Sony absolutely had something to do with today's damage control. Leaving it at that for now.

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    3. "Sony isn't happy with CCP."

      Confirmed. Sony customer support apparently received a number of angry complaints from Dust players.

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    4. A for one am pretty sure that Sony traded Dust 514 version exclusivity for Valkyrie on Morpheus months ago.

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  4. So how do you see CCP serving Project Legion to new players? I mean the coming huge SP gap between migrated Dust players and new Legion players when Legion launches.

    They have stated that Legion and Dust are not same games and they are being developed separately and when the game launches new legionaries will discover that there are players playing this totally new game with 2+ years of advance of SP.
    Had CCP stated that Legion is Dust 514 being ported to PC everything would have been ok, but they did opposite - they promoted it as a new separate game.

    To me it seems damned if they do and damned if they don't give SP to Dust players.

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    1. If they don't give SP to the Dust players it doesn't solve the problem of new players vs players with years of SP. It only delays it.

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    2. Sure, and SP gap will be like it is with EvE. But my point is this - how is CCP going to attract new players from MMOFPS communities like Destiny, PS2 or any other similar game, or any other FPS games that are on PC platform?

      Would you agree with me if i stated that average EvE player and average FPS players are two different animals? HTFU attitude might not work with FPS crowd. For the last two days i've been reading Dust forums and there have been way too many threads where players either threaten devs with physical violence or hope that violence finds devs. If the entitlement that runs there is any measure to average FPS player then CCP will have a big problem with attracting new players.

      Answer this, how would CCP promote equal opportunity (not outcome) with their new IP (lets be honest Legion IS a new game) when there will be multi year gap at start?

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    3. As a whole I find Dust players at least an order of magnitude lower than your average EVE players in maturity level. Fly through any of the highsec "staging systems" for the Dusties and you can spot them in local 100% of the time based on the first thing you see them type in Local.

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    4. EVE survives every day of the week with greater skill gaps among players. I don't see why that would have to be a significant concern with DUST, a game that is much more compartmentalized and geared to small groups.

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  5. It would be Rouge Wedding. Not Rogue Wedding. His name is CCP Rouge/Red, after all.

    You can delete this comment after you make the correction.

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  6. FFXI ran concurrently on PS2/PS3, PC, and xBox 360 all at the same time. Sure, the console versions had low-res graphics, but the server still was the same. MS may be a tool when it comes to online game revenue sharing, but Sony isn't.
    CCP could run DUST on PC and PS3 at the same time.

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    1. I worked for Square, and I can tell you that those ports are not as easy as you are trying to make out. Some of the client code is reusable, but most of it is not and needs to be custom-tuned for each platform. And, each platform has a full development team and QA team of its own.

      Also, comparing CCP to Square/Enix is ludicrous. CCP has less than 1/5th the number of employees, and their revenue stream and net worth is even smaller.

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  7. I hope they have backups so that those who biomassed in rage can get their characters back. CCP is not obliged to do that, but it is good customer service and would be a nice touch. I know at least one case from other MMOs where deleted characters were fully restored months later.

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    1. There is no automation for it, but it is common practice from CCP for any player that asks it.

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  8. Next we will hear that Eve is being ported to the Unreal Engine -LOL.

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  9. so at 2014.05.05 16:27 the Dust Forums went down....I guess CCP got tried of all the butt hurt

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