Ah, kill, how do you fail me? Let me count the ways.
- If you're not gas mining with five T2 gas miners... seriously, don't bother. It's just painful. Gas Harvesting V or nothing at all, please.
- If you're gas mining in a ship that doesn't even have five turrets, that's not painful, that's just dumb.
- If you need to gas mine for approximately two continuous years in order to pay for your gas mining ship, that's not dumb, that's functionally retarded.
- In my not so humble opinion, anyone who buys Large Core Defence Field Purgers for any reason whatsoever is a bad person and should feel bad.
- But if you insist on fitting purgers, fit more than one damned LSE. Passive recharge works by having shield HP to recharge with.
- If you're going to omni-tank, please omni-tank. 80% EM resist and 93% kinetic resist is not omni-tanking.
- All that said, why are you bothering with tanking a gas-mining ship, of all things?
- Any ship in a wormhole that doesn't have a prop mod is just begging to die.
- But this is doubly true for gas-mining ships, which should be dual-propped. Those Gas Cloud Harvesters use only 5 grid for a reason.
- I know I've covered this before, but if there is a fitting mod on your ship, make sure it's freakin' necessary, please.
- In general, there's only two types of ships that should be fitting Inertia Stabilizers: high-sec haulers, and high-sec Orcas.
- Gas mining ships should have some cargo hold space so that they can -- you know -- hold gas.
Using Core Defence Field Purgers is usually the fairly exclusive province of the Drake or the Ferox, which have the shield resists and buffer to pull these rigs off. A Drake can passive recharge at around 300 DPS or so with a typical L3 or L4 mission Drake fit, and you're really defensively minded or have a good shield pilot aboard, you can push that number higher. If you held me down and tickled me, I would be forced to admit that if you were going to put large Purgers on anything, then the SNI would be the ship to put them on. Playing around with an SNI for about two minutes, I found a fit that got its passive recharge into the low 400s.
Still, this is not at all ideal. SNI are buffer ships, intended to either have Logistics nearby or a local shield repper. Even if you insist on cap-stability, a LSB2 SNI can get to a 500 DPS local rep omni-tank with no difficulty at all. And it goes well above 600 if you buy yourself a faction LSB... higher still if you tank against specific mission rats. SNIs are really really good at defense.
This passive-fit SNI had a recharge of around 200 DPS.
But honestly, why are you tanking a gas-mining ship at all?
Wormhole gas-mining is one of the many, many EVE careers that I've tried out. I personally did it in a Myrmidon, and later in a Moa. I'll post my fit for the Moa as the FOTW next week. There's nothing particularly wrong with gas mining, other than it being deathly dull, like all mining is. It's the sort of thing that I'd do because I lived in California, everyone else was asleep, and the Sleepers in wormhole gas sites are pretty easy to clear out solo in cheaper ships. The guy building T3s in our wormhole would pay me a premium for my gas because its volume made it a pain to go to Jita for. That made it worth doing.
But as I'll cover when I talk about the Moa, you learn fast that a gas-mining ship should be cheap, fast, agile, cloaky, and have a good amount of cargo room. This Scorpion Navy Issue had none of these things. Its death by fire was practically assured.
Finally, what is a Shadow of xXDEATHXx member doing in a class 5 wormhole? Don't those guys have enough PvE options for ISK without hole-diving, too? ;-)