QOTW honors this week goes to some comments made by CCP Flyingscotsman during one of the AT10 interstitial videos over the weekend:
We have to make sure that spending resources on ship skinning is the right thing to do.The context of the quote was a discussion regarding where CCP is going to spend their resources going into the winter expansion. Art, as ever, is a bottleneck. I've written about that before, lots of times. And no art project in EVE could be more time-consuming than the idea of providing custom ship skins for EVE ships. There's no question players want it: we've been begging for it for years.
The thing that surprised me about the discussion, though, is how pessimistic Flyingscotsman sounded about it. Oh, he made it clear that ship skinning is possible, sure. But he sure made it sound like it would be an absolute ton of work to get done. And I have to say that kind of surprised me. I've been running under the impression for a couple of months now that the v3 ship skins were specifically designed to be easily replaceable or at least modifiable. They've got common feels, specific logo locations, and a lot of consistency from hull to hull.
Granted, I'm not an artist or a 3D artist. But if you're using the same basic camou texture from ship to ship, the same basic backing colors from ship to ship, across the various T2 ship lines... why wouldn't it be less work to simply change some of those camous, change some of those colors? Is it really that difficult? Wasn't at least some of the preliminary leg-work needed for this done during v3?
'cause Flyingscotsman sure made it sound like it would be a major, major effort. Or maybe it's giving the players the ability to swap out those colors and skins and logos that would be difficult. God knows the character creator still has a lot of major bugs in it. Dunno. Just something that caught my attention and surprised me.
Honorable mention for QOTW honors goes to this gem from the EVE-O forums:
A fantastically written devblog. The dream is to temper the Tech prices and spawn conflict in low-sec like Alchemy 1.0. Here's hoping~It references the technetium dev-blog that I wrote about last week, of course. It's the source of the quote that's amusing: Elise Randolph. You know, the Elise Randolph that's in Pandemic Legion. The same Pandemic Legion that is part of OTEC. Also the same Pandemic Legion that has two CSM members... one of whom is Elise Randolph. There's a level of nested metas there that tickled me. One hopes that Elise was being sarcastic and can separate the needs of PL from the needs of the game.
We'll know more when we see the CSM minutes.~