In the process of this, though, you'll encounter a lot of ES lore as well as in-game player guides (as well as funny stories, bawdy tales, hints to treasure hidden in the game, and the like).
Well, I encountered a book today that amused me so much that I thought I would share, so here you go...
Did I mention there's a fishing mini-game in Elder Scrolls Online? There is. From time to time in the game's waterways, you will find splashing pools identified as good fishing spots. Sometimes, there will even be an NPC there fishing to give you the general idea. So far, it seems to be nearly the exact equivalent of mining in EVE Online: a dull -- if soothing -- way to make a small amount of gold per hour, about 600-750 per hour in most spots as far as I can tell.
The trick is that -- per the guide above -- there are about ten different types of bait and four different types of fishing spots. For each of the four types of fishing spots, you have to use the right bait:
- Swamps and sewers, bait to use: crawlers and fish roe.
- Rivers, bait to use: insect parts and shad.
- Lakes and pools, bait to use: guts and minnows.
- Ocean, bait to use: worms and chub.
Anyway, all of this is the most boring game-play imaginable but Zenimax has thrown in a couple of interesting twists:
- There are achievements for catching fish, particularly the biggest, most rewarding fish in the game; and,
- the more people who are fishing in a particular fishing spot, the more likely it is that you will catch those rewarding fish.
I see what you did there, Zenimax...
Finally, for you suicide-gankers: sorry. There does not appear to be a way to come up behind another player who is fishing and club him in the back of the skull. ;-)
Dynamite, TESO just needs some dynamite...
ReplyDeleteI tend to walk through the Fish Here and can never find it again :(
ReplyDeletenice. boring though it may be, i've been trying this and apparently wasn't getting my bait right!
ReplyDeleteObviously, they want players to organize a fishing tourney.
ReplyDeleteI hated fishing so much in Wow that I long advocated that it should automatically flag you for PvP the moment you pulled out your fishing pole. Sounds like ESO is in need of the same kind of system,
ReplyDeleteAt least the automated farming bots can't fish, sure is annoying to watch them gobble up the bulk of the land resource nodes, though. I spent some time the past few days observing and recording their activities:
ReplyDeletehttps://www.youtube.com/watch?v=4BrJvPNFZfs
https://www.youtube.com/watch?v=9ifEiuGpeS8
https://www.youtube.com/watch?v=SlVegKCYwKA
Just curious, as a resource gobbler myself (though without any assistance): how do you tell the bots? I mean, the invisibility trick is cute, but is there something about their movement that tips you off to the fact that they aren't under manual control?
ReplyDeleteI might go bot hunting myself.
They don't run, they insta-warp from resource node to resource node(as the 1st video shows) - if the node spots are empty at the moment, they can warp/check like 3 per second - can be hard to spot even the visible ones as they blur across the landscape checking for resources.
DeleteAh, that was the context I was missing. Yeah, that needs to go away with extreme prejudice.
DeleteI've noticed that TESO has fixed locations for resource spawns. They should probably change that (maybe add a whole bunch more locations, and have the resources cycle randomly through them) so that this presumable bookmark->farm by teleportation trick doesn't work.
I'd also like to know how they teleport. Hacks, or do they just have 8 characters per account, each by a known spawn points for resources, and log in/harvest/log out?
Any char can probably sweep a whole zone in 2-3 minutes. They have all nodes mapped out and scripted. How they warp is not clear, I've seen some create a tiny splash while warping from a node one side of a creek to the other so may be a pure speed hack, not point-to point insta-warping. Banning isn't a solution, they can create fake CC#'s all day to crate new temp accounts. Zenimax needs a code fix, also some server-side position validation code - same thing some other MMO's have had to implement. As for the invisibility part, there is a tradeskillable alchemy potion for that but normally only lasts 3 seconds - they likely modified that code to last indefinitely.
DeleteThey should also add a gold spam filter and reporting function... though the addon I got helped a lot (after tweaking the filters)
ReplyDelete